-
_autoPositionListVariable(listVariable)
-
Automatically set the starting position of the list variable when shown.
Parameters:
Name |
Type |
Description |
listVariable |
PodJS.ScratchPod.ListVariable
|
The list variable to position. |
- Source:
-
_autoPositionVariable(variable)
-
Automatically set the starting position of the variable when shown.
Parameters:
Name |
Type |
Description |
variable |
PodJS.ScratchPod.Variable
|
The variable to position. |
- Source:
-
createListVariable(name)
-
Create a new list variable for all sprites with the given name.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the list variable |
- Source:
-
createVariable(name)
-
Create a new variable for all sprites with the given name.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the variable |
- Source:
-
getBlockTypes() → {object[]}
-
Part of the Pod standard interface - return information about the blocks provided
by the scratch pod.
- Source:
Returns:
One info object for each block.
-
Type
-
object[]
-
getListVariable(name) → {PodJS.ScratchPod.ListVariable}
-
Get the list variable.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the list variable |
- Source:
Returns:
The list variable.
-
Type
-
PodJS.ScratchPod.ListVariable
-
getResourceTypes() → {object[]}
-
Part of the Pod standard interface - return information about the resources provided
by the scratch pod.
- Source:
Returns:
One info object for each resource.
-
Type
-
object[]
-
-
Returns the stage.
- Source:
Returns:
The stage
-
Type
-
PodJS.ScratchPod.Stage
-
getVariable(name)
-
Get the value of the given variable.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the variable |
- Source:
Returns:
The value of the variable.
-
hasListVariable(name) → {boolean}
-
Returns true if the list variable exists for all sprites, or false if not.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the list variable |
- Source:
Returns:
true if the list variable exists or false if not.
-
Type
-
boolean
-
hasVariable(name) → {boolean}
-
Returns true if the variable exists for all sprites, or false if not.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the variable |
- Source:
Returns:
true if the variable exists or false if not.
-
Type
-
boolean
-
newBlock(blockType, resource, script) → {PodJS.Pod#Block}
-
Part of the Pod standard interface - called when a
PodJS.ScriptBuilder wishes to create a
new instance of a block.
Parameters:
Name |
Type |
Description |
blockType |
string
|
The type of block to be created (e.g. "gotoXY"). Must be one of the block types
returned by PodJS.Pod#getBlockTypes. |
resource |
PodJS.Block#Resource
|
The resource this block is to be bound to. |
script |
PodJS.Script
|
The script this block is bound to. |
- Source:
Throws:
-
-
-
-
Type
-
Error
-
-
If the block to be returned would not be compatible with the resource provided. This check
must be performed by the subclass.
-
-
Type
-
Error
Returns:
The instance of the block.
-
Type
-
PodJS.Pod#Block
-
newResource(resourceType, resourceName, options) → {PodJS.Pod#Resource}
-
Part of the Pod standard interface - called when the environment or an application wishes to create a
new resource of the given type.
Parameters:
Name |
Type |
Argument |
Description |
resourceType |
string
|
|
The type of resource to be created (e.g. "sprite"). Must be one of the resource types
returned by getResourceTypes. |
resourceName |
string
|
|
The name of the resource to create. This name must be unique for the type of resource so that
the resource can be later retrieved and, if necessary, deleted. |
options |
object
|
<optional>
|
Set of parameters to be used when creating the resource. |
- Source:
Throws:
Returns:
Returns the instance of the resource.
-
Type
-
PodJS.Pod#Resource
-
-
Convenience method to create a new sprite resource.
Parameters:
Name |
Type |
Description |
name |
string
|
The name of the sprite to create. This name must be unique for all sprites. |
- Source:
Throws:
-
-
-
Type
-
Error
Returns:
Returns the instance of the Sprite.
-
Type
-
PodJS.ScratchPod.Sprite
-
resourcesPath(path)
-
Sets the directory that all resources are relative to.
Parameters:
Name |
Type |
Description |
path |
string
|
The path prefix for all resources loaded by this pod. If it does not end in '/', a '/' will be added. |
- Source:
-
setVariable(name, value)
-
Set the value of the given variable to the given value.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the variable |
value |
number
|
string
|
the value to set the variable to |
- Source:
-
showListVariable(name, shown, x, y, width, height)
-
Sets whether this list variable is shown on the stage, and the location at which it is shown.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the list variable |
shown |
boolean
|
true if the list variable is to be shown, or false if not. Optional, defaults to true. |
x |
number
|
x position of the list variable on the stage (optional, defaults to 0) |
y |
number
|
y position of the list variable on the stage (optional, defaults to 0) |
width |
number
|
width Width of the box to show (optional, defaults to enough width to show small ints) |
height |
number
|
height of the box to show (optional, defaults to 8 rows worth of pixels) |
- Source:
-
showVariable(name, shown, x, y)
-
Sets whether this variable is shown on the stage, and the location at which it is shown.
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the variable |
shown |
boolean
|
true if the variable is to be shown, or false if not. Optional, defaults to true. |
x |
number
|
x position of the variable on the stage (optional, defaults to 0) |
y |
number
|
y position of the variable on the stage (optional, defaults to 0) |
- Source:
-
-
Returns the sprite with the given name
Parameters:
Name |
Type |
Description |
name |
string
|
the name of the sprite |
- Source:
Returns:
the sprite
-
Type
-
PodJS.ScratchPod.Sprite
-
stopAllSounds()
-
Stop playing all sounds being played by scratch resources.
- Source:
-
<inner> _htmlEscape()
-
Sanitize HTML
Source: http://stackoverflow.com/questions/295566/sanitize-rewrite-html-on-the-client-side
- Source: